• Studio
  • Talks
  • bio
Lynne Yun Design
  • Studio
  • Talks
  • bio

Placing Objects on Plane with Unity AR

This week, I went through a number of tutorials trying to learn more about Unity, scripting, and AR Foundation. With following along with a number of tutorials, I was able to get to a point where I coded a test app.

This week I learned:

  • How to use ARFoundation to track planes

  • How to script using C# in Unity

  • Place objects on a plane

  • How to place multiple objects on a plane

IMG_8584.PNG IMG_8585.PNG

With trying out the tutorials, I learned a lot. One of which is that having pre-made flat planes are really limiting because you will always see how ‘flat’ they are! So next up is hoping to create a way to ‘draw’ in 3D. Hopefully something like this:

The Next Steps for me is checking out these tutorials and following through:

  • AR Draw with AR Anchor Manager (Part 1)

  • Unity AR Foundation - AR Draw Adding Multi-Touch Support (Part 2)

  • Code Repo for above tutorials

Also maybe…

  • Using ARCore and Unity3D to Draw Lines in Augmented Reality

  • Make an AR Drawing App

  • Creating An Augmented Reality Application with Unity3d from an Idea to the App store

Wednesday 10.14.20
Posted by Lynne Yun
Newer / Older

© 2022 Lynne Yun